BoSS Sr.

BoSS Sr.
Hungary / hobby 3D artist If you want to see what i working on, Check out my portfolio webpage:
BoSS Sr.
More ideas from BoSS
Sci-Fi Helmet | © Jonathan Benainous

The goal of this project was to study in detail the entire process of creation of a very high detailed sci-fi Helmet. From the Zbrush concept to the final picture.

GITS_Torso_InternalStructure_09-13-2014_03.jpg (1091×1200)

ArtStation - Concept Design work for "Ghost In The Shell" film, Vitaly Bulgarov

Biped Rig in Maya

Biped Rig in Maya also decided on this recap ;by seo graham benjamin and theuprising game design studios

The hidden stitches on the leather are made with the Dam Standard brush, I first dig a long line with a big smooth Dam Standard and then go over it again with a small Dam Standard that has more intensity and more Lazy Step value to