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Environments

3,351 Pins
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2 sheets -  Sea and boat by lok du Fantasy City, Fantasy Castle, Fantasy Places, Fantasy Setting, Fantasy Concept Art, Sci Fi Fantasy, Fantasy Artwork, Fantasy World, Fantasy Art Landscapes
2 sheets - Sea and boat, lok du
2 sheets - Sea and boat by lok du
Nebular 3 by Eduardo PenaChimbo the SPACE MONKEY! doing some research and test on "NEBULAR 3" but things can change he needs to run ASAP! another personal universe im building and exploring new workflows :) insta stuff: https://ift.tt/2Kwvmvx Digital Painting, Digital Art, Photo Games, Interactive Media, Cg Artist, Art Station, Fantastic Art, Animation Film, Painting Illustration
Nebular 3, Eduardo Pena
Nebular 3 by Eduardo PenaChimbo the SPACE MONKEY! doing some research and test on "NEBULAR 3" but things can change he needs to run ASAP! another personal universe im building and exploring new workflows :) insta stuff: https://ift.tt/2Kwvmvx
For Honor - Qiang Pass : Armory Capture Point by Joanne YauHere's my contribution on the latest DLC of For Honor  For this map I mainly worked on the modeling of the Armory capture point and some other environmental props. Super satisfied with how our first Wu Lin map turned out. Congratulations to everyone who worked on it ! Level art texture vfx and lighting were done by my talented colleagues. Environmental Art, Armory, Colleagues, Texture Art, Game Art, Modeling, Honor, Props, Congratulations
For Honor - Qiang Pass : Armory Capture Point, Joanne Yau
For Honor - Qiang Pass : Armory Capture Point by Joanne YauHere's my contribution on the latest DLC of For Honor For this map I mainly worked on the modeling of the Armory capture point and some other environmental props. Super satisfied with how our first Wu Lin map turned out. Congratulations to everyone who worked on it ! Level art texture vfx and lighting were done by my talented colleagues.
space city  by LUKAS HAVLIKmix of 3d and photoshop Space City, Sci Fi Novels, Skyscraper, Concept Art, Multi Story Building, Environment, Photoshop, Structures, Artwork
Space city, Lukas Havlik
space city by LUKAS HAVLIKmix of 3d and photoshop
ට by Light Colors, Digital Drawing, Vivid, Drawings, Illustration, Painting, Bane, Insp
ArtStation - Explore
ට by
Ghost Recon Breakpoint : Hop models by Pierre AfoumadoHop models I made for Ghost Recon Breakpoint . There are different meshes for different sections ( middle end ... ) to make it works on the Houdini Tool made by Twan De Graff to create the hop lines in the map . all textures are based on google photos ressources processed through Photoshop for delighting and Quixel Suite to generate the normal map and other maps . The props have been modeled in 3ds Max painted in Substance Painter and then Ba Hops Plant, Normal Map, Houdini, 3ds Max, Google Photos, Maps, Suite, Painter, Ghost
Ghost Recon Breakpoint : Hop models, Pierre Afoumado
Ghost Recon Breakpoint : Hop models by Pierre AfoumadoHop models I made for Ghost Recon Breakpoint . There are different meshes for different sections ( middle end ... ) to make it works on the Houdini Tool made by Twan De Graff to create the hop lines in the map . all textures are based on google photos ressources processed through Photoshop for delighting and Quixel Suite to generate the normal map and other maps . The props have been modeled in 3ds Max painted in Substance Painter and then Ba
SafeNotSafe - Mood by Dmitry SorokinAn idea of what SafeNotSafe looks like. You can find more on cyberpunk game Safe Not Safe under the link - https://ift.tt/333e7Jg Stay tuned for updates. Cyberpunk Games, City Art, Science Fiction, Sci Fi, Mood, Building
SafeNotSafe - Mood, Dmitry Sorokin
SafeNotSafe - Mood by Dmitry SorokinAn idea of what SafeNotSafe looks like. You can find more on cyberpunk game Safe Not Safe under the link - https://ift.tt/333e7Jg Stay tuned for updates.
Game ready : Egypt Environment by Shubham SinghHere is my 1st Unreal Engine project. Hope u like it.  References:- Based on warhammer online: age of reckoning concept art. Warhammer Online, Unreal Engine, Egypt, Engineering, Models, Hope
Egypt Environment, Shubham Singh
Game ready : Egypt Environment by Shubham SinghHere is my 1st Unreal Engine project. Hope u like it. References:- Based on warhammer online: age of reckoning concept art.
Ghost Recon Breakpoint : Kits by Corentin MarquetWork made in collaboration with other Artists. I was in charge to meet the different needs for some areas in the world. This job was mainly focus on :  Modeling  Texturing  World Integration  Propset Creation  Propsing  Modular Kits for internal Houdini tools (fences) Fences, Modular, Collaboration, Fair Grounds
Ghost Recon Breakpoint : Kits, Corentin Marquet
Ghost Recon Breakpoint : Kits by Corentin MarquetWork made in collaboration with other Artists. I was in charge to meet the different needs for some areas in the world. This job was mainly focus on : Modeling Texturing World Integration Propset Creation Propsing Modular Kits for internal Houdini tools (fences)
Ghost Recon Breakpoint : Liberty (1/2) by Corentin MarquetIn charge of various camps around Liberty City to push the quality further and enhance life in residential areas.   Terraforming  Ddecals ( tracks ground ... )  Vegetation (placement exclusion ... )  Set dressing  Camps Layout  Propsing  Internal Houdini tools   Work made in collaboration with various artists mostly with my two Parisian mates : - Christophe  Neverre (Level Artist) - Thomas Pulluelo (Level Design) https://ift.tt/2O0oTvF Set Dress, Parisian, Liberty, Placement, Residential, Grounds
Ghost Recon Breakpoint : Liberty, Corentin Marquet
Ghost Recon Breakpoint : Liberty (1/2) by Corentin MarquetIn charge of various camps around Liberty City to push the quality further and enhance life in residential areas. Terraforming Ddecals ( tracks ground ... ) Vegetation (placement exclusion ... ) Set dressing Camps Layout Propsing Internal Houdini tools Work made in collaboration with various artists mostly with my two Parisian mates : - Christophe Neverre (Level Artist) - Thomas Pulluelo (Level Design) https://ift.tt/2O0oTvF
Ghost Recon Breakpoint : New Stirling by Corentin MarquetIn charge of some camps & the wild around various fields for the New Stirling region   Terraforming  Ddecals ( tracks ground ... )  Vegetation (placement exclusion ... )  Set dressing  Camps Layout  Propsing  Internal Houdini tools   Work made in collaboration with various artists particulary my two awesome mates : - Marie-Adeline Rohard  (Level Artist)  https://ift.tt/2QvIh5l  - Galderic Sabourin (Level Designer) Stirling, Various Artists, Sultan, Fields
Ghost Recon Breakpoint : New Stirling, Corentin Marquet
Ghost Recon Breakpoint : New Stirling by Corentin MarquetIn charge of some camps & the wild around various fields for the New Stirling region Terraforming Ddecals ( tracks ground ... ) Vegetation (placement exclusion ... ) Set dressing Camps Layout Propsing Internal Houdini tools Work made in collaboration with various artists particulary my two awesome mates : - Marie-Adeline Rohard (Level Artist) https://ift.tt/2QvIh5l - Galderic Sabourin (Level Designer)
Danish Architecture by George BradI want from now on to push forward my sketches a little bit and add colors to them. This might take me an extra day since I'm doing this in my spare time but it's something I really need to focus on. Danish Architecture, Storytelling, George, Sketches, Urban, Explore, Mansions, House Styles, Instagram
ArtStation - Explore
Danish Architecture by George BradI want from now on to push forward my sketches a little bit and add colors to them. This might take me an extra day since I'm doing this in my spare time but it's something I really need to focus on.
Marching army by Danielius BorisevičiusPersonal peace Art Portfolio, Best Artist, Movie Art, Lamp Post, The Globe, Battle, March
Marching army, Danielius Borisevičius
Marching army by Danielius BorisevičiusPersonal peace
LA by James O'Brien (Vadim Ignatiev)Artwork made in Blender render Cycles Cityscape Photography, Cinematic Photography, Art Photography, Project R, Mixer, Manchester United Wallpaper, Cinematic Lighting, 3d Artwork
LA, James O'Brien (Vadim Ignatiev)
LA by James O'Brien (Vadim Ignatiev)Artwork made in Blender render Cycles
Dark town morning by Tarmo JuholaAnother view I did from my small kit of buildings Towns, Louvre, Views, Dark, Landmarks, Artist
ArtStation - Explore
Dark town morning by Tarmo JuholaAnother view I did from my small kit of buildings