Szerepjátékok

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2y
These carnivorous plants prize human and elven flesh, but at anything they manage to catch. Quickwoods typically explore an area, taking note of any oak trees, and then root themselves and wait for prey to wander by. They use their 'oaksight ability to maintain constant surveillance of their hunting grounds and send their roots out to drag likely prey back to them, Roots and Branches. quickwood has dozens of long, roots, but can only attack with up to three of them in any given round. The quickwood uses them to pull its targets within reach ofits mouth in order to eat them. 'A quickwood may also attack with its branches, especially ifits enemies are flying. They share the same properties as its VARIANT: STARVING QUICKWOOD Quickwoods that haven't eaten in a long time are even 'may more use its eager Quickwoods Bite to that do so. A bonus starving eaten in quickwood action along time are suecessfully 'may pulls use its Bite target as a within bonus feet action if it successfully using its roots. pulls a target within 5 feet of itself using its roots. QuicKwoop Huge plant, unaligned 'Armor Class 16 (natural armor) Hit Points 189 (14412 + 98) Speed 10 ft STR DEX CON INT WIS CHA 21 (25) (1) 24 {+7) 12 (21) 15 (+2) 12 (+1) Skills Perception +5, Nature +4 Damage Resistances psychic Condition Immunities biinded, deafe pro Senses blindsight 60 ft, passive Pe Languages Syivan Challenge (3900 xP) ed, prone tion 18 False Appearance. While the quickwood indistinguishable remains an ordinary motionless, itis indistinguishable from an ordinary oak tree Oaksight. The quickwood may ob: surrounding any oak tree wit using clairvoyance. It can use this ability on any number of oak trees in the area. Although the quickwood this link, if does not does need line line of sight to to establish single this oak link, tree, if it does have line of sight to even a single oak tree, it cannot be surprised Spell by Any spell, time the quickwood Ona 4, is the targeted by a spell, roll Ona 1 to 4, the quickwood quickwood is is affected normally. unaffected, and it On 5 ora 6, the quickwood is unaffected, and and stores it it absorbs that magical energy and stores it into its body. Fear Aura. quickwood with stored energy can use a bonus action to release a frightful aura. All Creatures within 60 feet of it must succeed on a DC 16 We saving throw or be frightened of the quickwood for minute. creature can repeat the saving ending the throw at effect the on end of each of its turns, ending the effect on a success. ACTIONS Multiattack. attacks, or The quickwood roots makes three roots attack attacks, or two roots attack and one bite attack Root, Melee Weapon Attack: +8 to hit, reach 60ft one target. Hit: 9 is ~ 5) bludgeoning damage, and the target is pulled up to 10 feet in a straight line towards the quickwood. Bite, Melee Weapon Attack: +8 to hit, reach one target. Hit: 18 + 5) piercing damage - iFunny